If Halo and Tony Hawk's Pro Skater had a baby, not only would the conception be impossible to explain, but it would probably look something like Bulletstorm. From the mind of Cliff Bleszinski, the man who gave us Unreal Tournament and Gears of War, comes a wacky, unapologetic festival of murder where points are added for creativity. However, while Bulletstorm is definitely a fun ride, it's not exactly something you'll want to go after right away.
Set in the 26th century, the game's protagonist is Grayson "Gray" Hunt, foul mouthed space pirate who loves to spend time at the bottom of a bottle of liquor. Ten years after he and his black-ops team went AWOL when they realized they were killing innocent people the whole time (whoops), they crash land on Stygia, a planet completely covered by a resort that's been overrun by mutants, gangs and giant monsters. Coincidentally, the same sailor-mouthed general who used Gray and his team for so long is also stranded on the planet. As the only surviving members of their team, Gray and his cyborg buddy, Ishi, decide to hunt the general down in the name of vengeance. Along the way they run unto Trishitaka, a potty mouthed chick who can hold her own with a gun. (Do you see what I'm getting at? Everyone in this game curses like Eminem after he's been set on fire!)
The main gimmick of Bulletstorm is the "kill with skill" mentality. Sure, you can just shoot someone in the head or the body like you normally would, but wouldn't it be more fun to set them on fire, or impale them, or shoot 'em in the nuts? Why not all three? You'll get more points that way! And with your plasma gravity whip, also called a leash, you'll be able to pull distant enemies toward you so you in slow motion, or your gravity boots to kick them far away in slow motion. Every trick, called "skillshots," has their own funny name and value. The points you earn can be used to purchase ammo and weapon upgrades from dropkits scattered across each level. My personal favorite is gang bang: when an enemy attaches grenades to you, run up to a group of enemies to blow them up instead.
OK, sounds fun, right? Sure, for a while. But there are times when there seems to be a lack of variety and the skillshots get repetitive and stale. Enemies also tend to run around a lot, as if they're begging for you to go after skillshots. And did I mention the adult content dialogue?
Another issue I had with Bulletstorm was the cover system, because it's pretty much non-existent. You'd think that the makers of Gears of War would know how to create such a system, but that's just not the case. All you can do is hold down your left thumb stick to crouch. You can't press it once to stay crouched or twice to go prone. And even that rarely makes a difference. Sure, you can slide across just about any surface, but it doesn't really make up for the weak cover system.
But other than that, there's not much to complain about. The characters are pretty entertaining, especially Gray and General Sarrano. There's also a fun area in chapter two when you get to control a robotic T-Rex that shoots lasers out of its eyes...seriously! Campaign mode is also co-op enabled. And while there's no real reason to play it again (besides the achievements, YOU WHORES!), it's still pretty tempting.
When you're done with campaign mode, you can go into "Echo" mode to improve your skills and beat your best time. There's also multiplayer for those of you who want to challenge the world in a contest for the best combo, but it's nothing special.
While Bulletstorm is definitely a good time, I'd advise you to try it before you buy it. And even though most of the humor and images seem like they came from a child's head, do not, I repeat, do NOT, get this for your kids. I know where you live...
Available for the Xbox 360, PlayStation 3 and PC. Rated M for Mature. Published by Electronic Arts. Developed by Epic Games and People Can Fly.
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