Saturday, November 27, 2010

Splatterhouse




Way back in 1988 Namco released the original Splatterhouse for the arcade and the TurboGrafx-16. This dark and gory “beat ‘em up” side-scroller gained a small following, allowing the Japanese company to release three sequels. Now, Namco Bandi Games has revived the franchise in a 3-dimensional remake with a heavy metal soundtrack. Sadly, this game is merely the latest one to cram up the testosterone filled market of M rated video games.

Splatterhouse brings back the four main characters of the original game. You play as Rick Taylor, a college student who tags along with his girlfriend, Jennifer, to her interview with Dr. Henry West for a college newspaper. But when they arrive at West’s mansion, Rick is attacked by monsters that kidnap Jennifer. Left for dead, Rick’s blood comes in contact with an Aztec burial mask that has fallen on the floor. The blood awakens a nameless demon trapped in the mask, who tells Rick that they can save Jennifer if he wears the mask. It heals Rick’s wounds and turns him into a muscular freak. Now Rick will have to fight his way through hordes of demons, zombies and genetically altered freaks to save his girlfriend, all while dealing with the annoying jokes of the demon in the Terror Mask.

One thing this remake does right is use a lot of the elements of the original games. While Rick’s primary offense is his unnaturally meaty fists, he’ll also find weapons along the way, including 2x4’s with nails in them, severed limbs, and chainswas. Rick has the ability to heal, even if he loses an arm, which he can then pick-up to defend himself with. The game occasionally switches to side-scroller format, paying homage to its predecessors.

Also, if there’s an award for bloodiest game of 2010, no one will be surprised when Splatterhouse wins it. If you’ve got a weak stomach, watch out for the gallons and gallons of blood what will spray everywhere, including across the screen, when Rick smashes, slashes, shoots, and dismembers his enemies. Blood is used as currency for character upgrades, as well as unlocking certain doors.

There’s also a decent soundtrack of thrash and death metal, featuring a good balance between mainstream acts like Lamb of God and Mastodon, and lesser known artists like Invisible Enemies and WolfShirt.

Sure, all of this stuff sounds great…if you’re a 14-year-old. The gory gameplay tends to get a bit repetitive, the humor is mediocre at best, and it feels a bit creepy to collect reassembled pictures of Rick’s topless girlfriend. (Seriously, you'll actually spend time reassembling nude pictures of Jennifer.) What is it with M rated games that seem to be made for kids that are too young to legally purchase them? I know this game isn't meant to be taken seriously as art, but come on!

Also, the button command mini-games don’t always seem to respond properly, and items tend to glitch into the air and become unreachable.

If you get bored you can also play through the survival arena, and unlock three of the original Splatterhouse games.

Overall, this game is a good rental for action fans that need to let out some frustration, but it’s definitely not worth a $60 purchase.

Available for Xbox 360 and PlayStation 3. Rated M for Mature. Published and developed by Namco Bandi Games.

Image provided courtesy of VideoGamesBlogger.com.

Monday, November 1, 2010

Star Wars: The Force Unleashed II


As the sequel to Lucas Arts' fastest selling game in company history, Star Wars: The Force Unleashed II had a lot of pressure on its shoulders. When the gameplay of the original Force Unleashed turned out to be mediocre and forgettable, the announcement of a sequel gave gamers high hopes for a better combat system, and an overall better game. Too bad The Force Unleashed II seems to create more problems than it solves.

In this sequel you continue to story of Darth Vader's secret apprentice with a stupid name, Starkiller. (Spoiler Alert) After dying at the conclusion of the light side ending from the first game (or did he?), Starkiller is cloned (or is he?) on planet Kamino in order to continue to serve his master. However, Starkiller is haunted by the memories of his original self (or are they his own memories?), and decides to defy Vader and search for his girlfriend, Juno. General Kota also returns to try to convince Starkiller to lead the new Rebellion, plus there's cameos from Boba Fett, Princess Leia, and Yoda.

Starkiller's journey takes him to the familiar planets of Kamino, Geonosis, and Dagobah; as well as the Rebel starship, The Salvation.

The combat system isn't too different from the first game. You'll have two lightsabers this time, and you can also use the Jedi mind trick to convince enemies to fight each other or leap to their doom. The upgrade system, however, has been simplified. Each basic force power has three ranks, and Starkiller has almost all of them available at the beginning of the game. Lightsaber cores and color crystals have also been fused together. (I don't know about you, but I like being able to choose what kind of add ons I have and what color my lightsaber's blade is.)

The game's biggest problem is the story length. I'm going to be honest: this is one of the shortest retail games I've ever played. I'd estimate maybe five hours total of playtime. FIVE HOURS!? Are you serious!? And for $60!? No thank you sir. I'd rather burn my cash; at least I'll be able to cook some food and keep warm for about three minutes. At the end of the game, it's obvious that Lucas Arts intended The Force Unleashed to be a trilogy, if not longer. There's also at least one DLC due sometime in the future, so it looks like they're trying to garb all the money they can get.

The poor length of this game also hurts everything else in it. Character upgrades are rushed, there's only two real boss battles, and Boba Fett and Yoda only get 30 seconds of screen time a piece. Sure, there's plenty of mini-boss battles to be had, but they're limited in variety and get boring quick.

Of course, the game isn't completely horrible. Most of the force powers and lightsaber fights are still fun for any Star Wars fan. The force grip ability has especially shown significant improvement in control and usefulness. The game also looks and sounds like any Star Wars game should, even though John Williams didn't write the new score. Another new feature this time around is dismembering stormtroopers. (And yet it still got a T rating?)

There's also some challenges to keep you distracted, and I guess it's worth your time if you seriously need to unlock every single achievement, costume, and bonus material.

Star Wars: The Force Unleashed II is probably one of the most disappointing games of 2010. If you're a fan of the franchise, just rent it so you can unlock the Boba Fett costume and live a bit of nerd fantasy. Otherwise, stay "far, far away" from this game. (I know, I hate puns too.)

Available for Xbox 360, PlayStation 3, PC and MAC. Also available for Nintendo DS. Rated T for Teen. Produced and developed by Lucas Arts. Also developed by Aspyr Media for PC version, and Red Fly Studio for Wii version.

Image provided courtesy of Wikipedia.org.

Saturday, October 23, 2010

Fallout: New Vegas


In the follow-up to one of the best games of 2008, Fallout 3, Bethesda Softworks is back with another post-nuclear role playing game. This time, however, Bethesda focused on producing, while Obsidian Entertainment took control of development. And instead of Washington, D.C., Fallout: New Vegas takes place in--you guessed it--a revived Las Vegas. But are these changes worth $60? That's a slope slipperier than liquid mercury, slipping down...a sloping...thing. (Steve Martin rules!)

Fallout: New Vegas takes place in the portion of the Mojave Desert that surrounds Las Vegas, now known as New Vegas. While most of America's other major cities were ripped to shreds during the nuclear holocaust of 2077, Vegas made it out virtually unscathed. Thanks to Hoover Dam, it gets a healthy supply of clean water and power. It's currently controlled by the New California Republic, a faction that superfans would remember from the earlier Fallout games. But an army of slaver tribes calling itself Cesar's Legion wants to take control of the dam, thus controlling New Vegas. You play as a courier who managed to get him/herself caught up in the middle of this struggle. You can choose to join either side, or join no one at all. It's up to you.

Much of the gameplay style isn't different from Fallout 3, but there are a few notable differences. For example, the companion system has improved. You can now have one human and one non-human in your party, and it's easier to get them to behave the way you want them to. Along with the returning workbench you used to build new weapons, there are also campfires and reloading benches you can use to make new healing items and ammunition. Ammunition is now available in armor piercing and hollowpoint, and can be crafted or purchased from dealers. You can also look down the sights of many of your guns.

But of course, what would a game set in Sin City be without gambling mini-games? Along with blackjack, roulette and slot machines, Obsidian also invented their own confusing game called Caravan. (If you figure out how to play it, please explain it to me.)

The biggest addition to the game is hardcore mode. Designed for those who thought Fallout 3 was too easy, hardcore mode truly makes wasteland survival more difficult. It makes your character need food, water and rest in order to stay alive. It also gives weight to ammunition and limits the effectiveness of stimpacks. The game even recommends not playing in hardcore mode. But if you really want a challenge, and or you're an achievement/trophy whore, don't say I didn't warn you.

The New Vegas Strip is to Fallout: New Vegas what D.C. was to Fallout 3; the place where all the danger and fun is. But don't forget to explore the entire map, which is mostly settlements and abandoned buildings scattered across the Mojave Desert. There are so many quests to complete, Bethesda has boasted over 100 hours of content. But like Fallout 3, you won't seem to mind. The storylines and gameplay of New Vegas is just as addictive as it's predecessor.

That being said, there are a few things that make this game fall a bit short of the standards that Fallout 3 set back in 2008. The game will freeze at times due to glitches in the computer code. In fact, Bethesda has already released a patch to fix this issue. The main story is also a bit weaker this time around, although there is a greater number of possible endings this time. I also found the crafting process a bit more annoying this time around. I got tired of hauling around all of these ingredients and parts that I couldn't even combine.

At the end of the day, Fallout: New Vegas is just as fun and addictive as the last Fallout game, despite the issues it has. From excellently crafted post-nuclear settings, to hilariously entertaining characters, it's what every fan of the series would come to expect. Grab your copy now, and be ready for the first DLC scheduled for this holiday season, exclusively on the Xbox 360.

Available for Xbox 360, PlayStation 3 and PC. Rated M for Mature. Produced by Bethesda Softworks, developed by Obsidian Entertainment.

Image provided courtesy of Unigamesity.com.

Friday, October 8, 2010

Enslaved: Odyssey to the West


You know how a lot of third-person games involve the annoying task of protecting an NPC one or more times in the game? Well, imagine doing that for the entire game! Now you can with Ninja Theory's latest lackluster title, Enslaved: Odyssey to the West, an action-adventure/platformer that seems to have all the same flaws as Heavenly Sword.

The game takes place 150 years in the future, where the world is a wasteland ruled by machines and slavers. You play as Monkey, your typical lone badass who wanders this post-apocalyptic world while fighting for his own survival, blah blah blah. One day he wakes up imprisoned on a slaver airship, but manages to escape when it crashes in what used to be New York City.

He awakens to find himself wearing a slave's headband. It was applied by another crash survivor, Trip, a techie who looks suspiciously similar to the main character of Heavenly Sword. (Guess Ninja Theory has a thing for scantily clad women with red, braided hair.) Trip has modified the headband to work for her. If Monkey doesn't follow her orders, she gives him a headache. If he still resists, the pain kills him. And if she dies, so does he. So...basically they're married. Zing!

Anyway, if Monkey wants his freedom, he'll have to help Trip get back to her village, which is located somewhere west of New York. Along the way, they have to help each other fight their way through hordes of mechs that know only one thing: kill all humans.

What makes Enslaved different from Heavenly Sword is it's smaller focus on combat and story, or greater focus on platforming and puzzle solving. Does that make it any better? Of course not. It only takes about seven hours play, and there's zero replay value. While everything is upgradeable, the combat is still pretty stale. And the story balances between unoriginal and boring.

Now, I can't say I hated everything about Enslaved. Like Heavenly Sword, the backgrounds are breathtaking. The enemy AI is also descent, and weapons like the laser shooting staff and the hover board are fun for a while. You'll also occasionally have the chance to choose stealth over direct combat, which can sometimes make things more interesting. There's also a third character who brings some comic relief to the game about halfway through, making the dialogue a bit more entertaining.

Besides the main story, the only other thing there is to do is the downloadable content, and it's not even out yet!

While I can't say I can't say this game was completely horrible, I also can't even recommend renting Enslaved:Odyssey to the West. There's nothing original or impressive about it, so don't waste your time.

Available for the Xbox 360 and PlayStation 3. Rated T for Teen. Published by Namco Bandi Games, developed by Ninja Theory.

Sunday, September 12, 2010

Spider-man: Shattered Dimensions


With so many alternate universes created in the Spider-man comic book franchise, it only makes sense to try to see what would happen if four of these web-slingers came together in one story. And while making that story into a game sounds like it would keep it from getting repetitive, Spider-man: Shattered Dimensions doesn't completely get the job done.

While battling with Mysterio in a museum, Spidey accidentally shatters the Tablet of Order and Chaos. The destruction of this artifact threatens the space-time continuum, so Madame Web charges Spider-man, along with three of his alternate universe counterparts, to retrieve the pieces and reassemble them before all existence is erased. The player alternates between the Amazing Spider-man, Ultimate Spider-man (in the black suit), Noir Spider-man (from the Marvel Noir comics), and Spider-man 2099 (from the comic series of the same name).

The Amazing Spider-man is the original and best known of the four. His combat style is pretty basic, and not too far from anything we've seen already; just punch, kick, and shoot your webbing everywhere.

Ultimate Spider-man is wearing the black suit (which eventually is worn by Eddie Brock, turning him into Venom), but Madame Web keeps him telepathically shielded from any of its negative effects. He has the ability to go into "rage mode," making him temporarily stronger and harder to kill.

Noir Spider-man takes place in 1933. He is weaker, and his enemies all have tommy-guns and flashlights, so he has to rely on stealthily taking them down one by one. Unfortunately, Beenox's stealth system isn't very good.

Spider-man 2099 isn't Peter Parker, he's Miguel O'Hara. He has a few falling sequences that require dodging things in his way. He also has the ability to temporarily slow time down, but its pretty much useless outside of the falls.

Instead of an open world to explore, there are thirteen levels to play through. Each version of Spider-man gets three solo missions, and you're somewhat allowed to choose the order you play them in. But the gameplay still get's old quick. There's a different supervillain on each level, and they've all got a piece of the Tablet, which gives them different superpowers. Every level consists of two boss battles, some henchmen beat-up sessions, and civilian rescues. While that alone makes the replay value seem non-existent, there are plenty of challenges to complete that will give you points to unlock new moves and costumes. You can also replay levels to finish any challenges you've missed.

One major flaw with the controls is the camera. It's especially difficult to control when you're on a wall or a ceiling, which takes away from the authenticity of the Spider-man experience. Also, every boss fight at some point requires going into a first person view and using the analog sticks to get into a fist fight with your enemy. It's no fun, and feels like a waste of time and computer code.

The game's overall story also feels a bit lacking, probably because four different stories is too much to take in in just 8 to 10 hours. However, there are plenty of familiar voices to the characters, including Spider-men from different versions of the televised cartoon. Spider-man's creator Stan Lee even narrates the whole thing, and who doesn't love Stan Lee?

Overall, this game falls somewhat short of its high expectations. It's no Arkham Asylum, but it's definitely an improvement to Web of Shadows. Spidey fans should rent Spider-man: Shattered Dimensions, and hope Activision can get it right next time.

Rated T for Teen. Available for Xbox 360, PlayStation 3, Nintendo Wii and PC. Produced by Activision, deleloped by Beenox. Also available for Nintendo DS, developed by Griptonite Games.

Image provided courtesy of Wikipedia.org.

Friday, September 3, 2010

Machete


If you saw Grindhouse's theatrical release back in 2007, you may remember seeing a fake trailer for Machete. What's even more interesting is that Machete was an idea that first got into co-director/producer/writer Robert Rodriguez's head back in 1993 when he cast Danny Trejo for Desperado. In my opinion, this movie should have been made 10 years ago, because Trejo is a very underrated actor when it comes to action films. He's a former prison boxing champion and recovered drug addict turned actor who has never had a leading role until now. He's always a villain or a sidekick. And if Machete happened sooner, he'd be at a somewhat more convincing age for his character (the man is 66!)

In this Grindhouse style flick, the title character is an ex-Federale turned illegal day laborer who's hired by a shady businessman (Jeff Fahey) to assassinate a Texas state senator (Robert De Niro) who has strong views against illegal immigration. Little does he know that the job is a set-up to improve De Niro's chances for reelection. With help from an underground "Network" of immigrant activists lead by Michelle Rodriguez, and a sexy immigration enforcement officer (Jessica Alba), Machete must hunt the bad guys down to clear his name and get his revenge.

When you see a name like Robert Rodriguez in the credits, you know that this movie is all about fun and doesn't take itself too seriously. However, there's also a bit of a political message regarding immigration that actually makes the film a bit more enjoyable. And while the plot slows down a bit in the middle, it's still worth the price of a ticket. Just be ready for a lot of gore and nudity. Cheech Marin and Lindsay Lohan also have their own great comical roles, but I won't say any more than I need to.

Two issues I had with the casting was with Alba and Steven Seagal. Alba isn't known for he acting ability, just her looks; and Seagal is promoted as the first supporting actor, even though he doesn't get as much screen time as you'd expect. He also doesn't even get to be himself until the brief sword fight at the end. I think both of these actors were only cast for their names to help the movie sell better, and could have been easily replaced.

Overall, Machete isn't perfect, but it's still one of the most fun movies you'll see this year. Check it out, and feel free to speculate on whether we'll see this made into a trilogy.

Image provided courtesy of Wikipedia.org.

Friday, August 13, 2010

The Expendables


Star/director/co-writer Sylvester Stallone explained in an interview with G4's Attack of the Show that what made the blockbuster-action genre fade away was CGI. He said that every generation has to create their own style, so Hollywood began to focus on special effects and comic book plots. So to pay tribute to those great films of the 80's and early 90's, Stallone wrangled up some of the biggest action stars of the past and present in an attempt at a mega-blockbuster called The Expendables.

A five man team of mercenaries with the same name as the movie are offered a job by "Mr. Church" (Burce Willis). Their task is to liberate a tiny, fictional South American island-country from the clutches of a dictator. But the dictator is well protected, and has the financial support of a corrupt American businessman. Needless to say, the odds are stacked against The Expendables.

The movie's draw is the all-star cast of action heroes of today and yesterday. While Stallone's character leads the mercenary team, he's joined by British badass Jason Statham, martial arts legend Jet Li, former NFL player Terry Crews, and three time UFC heavyweight champion Randy "The Natural" Couture. Mickey Rourke also appears as the team's informant, Dolph Lundgren is a former Expendable turned villain, WWE Hall of Famer "Stone Cold" Steve Austin plays the evil American's right hand man, and California Governor Arnold Schwarzenegger has a cameo as Stallone's bitter rival and competitor.

Each of these guys have their moments, but it feels like a lot of them had an unfair amount of screen time. Of course, this problem could be blamed on the size of the film's cast versus the film's length; it's less than two hours long. But even with these limitations, every member of the ensemble get's their moment of glory, whether it's making the audience laugh or gasp. The biggest reaction from the audience at the midnight showing I attended was an inside joke shared between Stallone and Willis about Schwarzenegger.

What also made The Expendables somewhat disappointing was the way the action was portrayed. Yes, there's fair amount of gore, but it just felt a bit lacking for film of this magnitude. The worst part was Li's fight with Lundgren, because there were too many camera angels. If you look at any fight scene from a quality martial arts film, you may notice that there are only two or three camera angles, and they're spread out enough to allow you to appreciate the talent of the people on camera. In the five minutes that Li and Lundgren get, cameras are changing every five seconds. You could blame this fight's failure on the mismatching of fighting styles; Li's fast paced kung fu versus Lundgren's wreckless brawling. But if that was intended, you may have to question the purpose of Li's casting in the first place. It seems that the studio relied too much on star power versus delivery.

Flaws aside, The Expendables is a great recovery movie for those that will be dragged to Eat, Pray, Love this weekend. Action fans who don't need to take things too seriously will enjoy themselves. Just be sure to cross your fingers in hopes that there won't be a sequel...unless it's better.

Friday, June 18, 2010

Toy Story 3

There was a part of me that believed that Toy Story didn't need a third movie. The guys at Pixar could have been like the guys that made Wayne's World 1 & 2; they could have stopped with what they had, appreciated their success, and moved on. Ironically, Toy Story 3 is all about learning to move on when it's time to do so. Since Pixar displayed such a strong emotional bond between the toys and their owner, Andy, ending their story must have been anything but easy. Thankfully, they didn't disappoint.

In (what is hopefully) the final chapter in the Toy Story saga, Andy is 17 years old and is getting ready for college. Unfortunately, he forgot about his beloved toys years ago, so his mom ends up donating them to the local daycare center. But the toys can't stand it there, because the children are anything but gentile when it comes to playtime, so they formulate a plan to escape the daycare center and get into Andy's moving boxes before he leaves home forever.

Obviously, this Disney produced movie is mainly for kids, but that doesn't mean adults won't enjoy it too, especially if they grew up with the franchise themselves. It has jokes for everyone, kids and adults, and there's even moments that can touch your heart if you let it. (Yes, my eyes leaked a little at the end. Shut up.) Most of the main characters and voice actors make their return, and there's plenty of new toys to meet too. Randy Newman even came back to write and perform the music, even though most of it is a remixed version of the "You've Got a Friend in Me" theme song.

I also saw Toy Story 3 in Dolby 3D, which, honestly, isn't the best kind there is out there. If you really want to get the image-popping experience like 3D first gave us when it was invented, you probably want to make the extra effort to see it in IMAX 3D. However, seeing this movie also made me realize that 3D animation looks a lot better in 3D than live footage or 2D cartoons. I've seen movies in Dolby 3D and Real3D, and both don't do as well. They're experiences are more like looking at things in layers, which eventually burn your eyes. So if you can't afford/get to an IMAX theater, just see the movie in 2D.

My only other concern is that Pixar might feel that three movies isn't enough. Hopefully, they'll learn from DreamWorks' mistakes with the Shrek movies, specifically parts 3 and 4. Instead of making a quality third installment to the series, DreakWorks got sloppy and threw together a weak "conclusion" to what was once a respected franchise. What's worse is they didn't learn to quit. Instead, they decided to go for the money and make a fourth movie, cutting corners along the way.

If you have kids, be a super cool parent and take them to see Toy Story 3. (Just make sure you they've seen the first two so they know what's going on.) If you don't have kids, but loved the first two, go see it. It might actually make you cry.

Toy Story 3 is rated G and is 103 minutes long. Image provided courtesy of Wikipedia.

Sunday, May 30, 2010

Alan Wake
























If Stephen King made a video game, it would probably be Remedy Entertainment's Alan Wake. Produced by Microsoft Game Studios, this third-person survival horror game is about the title character's desperate search for his wife after she is kidnapped by mysterious forces in the small mountain town of Bright Falls. The story is divided into six episodes, like a miniseries. Along the way, Wake realizes that he has subconsciously written a manuscript, which he finds pages of during his search for his wife. While there's plenty of terror brought forth by the plot, there isn't a lack of comic relief from the NPCs.

The main villain is the bizarre force known simply as the Darkness, which turns the entire world against Wake. You'll be attacked by deranged locals, flying objects, and flocks of angry blackbirds. To defeat your enemies, you first need to bathe them in light to destroy the darkness that protects them. While your flashlight is your primary weapon, there's also flairs, flashbang grenades, and environmental objects to use. After you've destroyed the darkness, your enemies won't be immune to bullets. However, like all survival horrors, ammunition is limited, especially in the harder difficulties. So there will be times that you might panic and worry that you won't be able to escape into the light in time. Don't worry, that's supposed to happen.

There's also plenty of little radio broadcasts and Twilight Zone spin-offs to find, making the eerie story and environments even eerier.

One frustrating drawback of the gameplay is the ability to dodge attacks. While you can do this, it requires perfect timing and doesn't always seem to work. It also doesn't help when you've been backed into a corner. Enemies will also attack you from off screen with projectiles and can randomly kill you before you know what's going on.

There's also nothing to do beyond the story mode. There probably isn't even a reason to call it "story mode." It would be more appropriate to call it "the game," because there's no multiplayer or challenge modes to be found.

One last issue is the story's ending. It feels incomplete and leaves you wondering if there's meant to be a sequel (and yes, Remedy has already confirmed it). This could be argued as an ironic ending for a game about a successful writer who has lost his ability to write.

While the overall game is pretty good, the lack of things to do beyond the story makes it not worth $60. Survival horror fans should grab a used copy, and other curious gamers should rent it. Alan Wake is currently available for the Xbox 360 and is due for the PC later this year. It's rated T for Teen.

Image provided courtesy of Wikipedia.

Monday, May 10, 2010

Iron Man 2


A major issue with popcorn movies right now is the industry's addiction to sequels. As long as the first movie does well both at the box office and with the critics, producers will pump out half-hearted sequels, prequels and spin-offs to make more money. However, some companies actually care about their work, and make excellent sequels like The Dark Knight, Spider-man 2 and Hellboy 2.

While the first Iron Man movie was a surprising hit, Iron Man 2 would best be described as a respectable, yet failed attempt to match its predecessor. While Iron Man was great, Iron Man 2 was only good.

The film takes place six months after the first movie, when Tony Stark (Robert Downey Jr.) is caught between the U.S. government trying to take his Iron Man suit, and his artificial heart poisoning his body and mind. Meanwhile, Ivan Vanko (Mickey Rourke), son of Stark's father's business partner, joins forces with Stark's rival, Justin Hammer (Sam Rockwell), after a failed assassination attempt as Whiplash. Hammer promises to financially back Whiplash if he builds him an army of Iron Man suits.

Unfortunately, like Jeff Bridges as Obadiah Stane in the first film, the villains feel a bit underused in this movie. In fact, there was one scene when Hammer and Whiplash begin feuding with each other that seems to overshadow anything else they do on screen. Even the final showdown with Whiplash was incredibly short and disappointing.

The movie also felt a bit longer than it actually was. It's a little over two hours long, but a few scenes feel dragged out and boring after a while.

Having said that, this movie was still wasn't bad. Director Jon Favreau did a descent job of balancing action with comedy and character development. I especially liked what happened with Lt. Colonel James "Rhodey" Rhodes (Don Cheadle) first puts on the War Machine suit. (You'll get what I mean when you see it.)

The cast, overall, gives a great performance as well. In fact, there's tons of celebrity cameos to keep an eye out for, from TV journalists, to musicians, to Favreau and Stan Lee (who constantly appear in their movies).

Overall, I think this movie was just OK at best. See a matinee showing or wait for the DVD. If you only want to see the secret ending after the credits, just look for it on YouTube.

Sunday, April 18, 2010

Kick-Ass


For as long as I can remember, summertime has meant blockbuster movie season. However, it now seems to come earlier and earlier. We saw Clash of the Titans come out a couple weeks ago, and now we've got Kick-Ass. This action/comedy (or comedy/action, whatever) movie is based on Frank Miller's comic book series. Unfortunately, I know nothing about the series, so I can't say how true the film is to the comic. However, I can say that this was a fun movie. But be warned, it ain't for the squeamish.

Don't let the green band trailers fool you, this superhero movie was rated R for a reason. Violence, sex, drugs, and an 11 year old girl that curses like a sailor. This movie's got it all, and it ain't for kids, the weak of stomach, or the easily offended.

That being said, the movie's pretty funny, especially some of the lines that Hit-Girl drops. And while I felt that a couple of the fight scenes could have been better, they're pretty good overall.

The title character is played by Aaron Johnson (who's English apparently). Kick-Ass' true identity is New Yorker Dave Lizewski, an unpopular high school comic book geek who decides to try his luck with what the characters he's followed his whole life have done. His pitiful attempts are hilarious. He wildly swings his nightsticks around like a crazy person in his nonthreatening costume, occasionally making shots that count. I couldn't help but feel for the guy, because what he lacks in skill he makes-up for with passion, always refusing to back down.

Kick-Ass eventually runs into Red Mist, played by Christopher Mintz-Plasse, whom you probably know better as "McLovin" from 2007's Superbad. I won't explain how, but Red Mist could be described as Bruce Wayne if he were a nerdy teenager. He has money backing him, so instead of flying around, he drives around in a suped-up Mustang. Red Mist is pretty much the same character as McLovin; an annoying dork that you can't help but love.

Also co-starring is the infamous Nicholas Cage. He plays Big Daddy, a Batman lookalike who assassinates drug dealers in the name of justice. Thankfully, his role wasn't as big as I thought it would be. My money says that Cage was only hired to bring more star power to the cast, because his performance wasn't fantastic. But if the comic book character was supposed to be as pompous at Cage portrayed him to be, then Cage did a great job.

Big Daddy's partner in "crime" is Hit-Girl, played by Chloƫ Mortez, who pretty much steals the spotlight for the remainder of the film after her first appearance in costume. I'm not sure if you could train a kid in real life to do the things she did in the film, but they're definitely nothing you'd expect a little girl to do. I don't want to spoil it for you, so I won't say anymore.

The only problem I had with this movie was that I didn't think the action and the comedy was blended properly. Don't get me wrong, the jokes and the fight scenes are both pretty good, but they seemed to come together a bit awkwardly. I can't explain it any better than that.

If blockbuster season hasn't started yet, then Kick-Ass is a great warm-up. It's about two hours long, and like I said, there's a reason it's rated R, so don't push your luck with those that it's not meant for.

Wednesday, March 3, 2010

Heavy Rain


Heavy Rain is labeled as an interactive drama by its developer, Quantic Dream. You follow the stories of four characters in a nameless city drowning in its annual autumn rainfall. Their paths slowly converge as they all try to answer the same question: Who is the Origami Killer? While it's nothing for hardcore gamers to go crazy over, this game game is great for casual gamers looking for a more mature approach.

The game's plot is affected by the choices you make as it unfolds. Some choices can be so important that they will determine whether characters live or die. This is great for the replay value, because once you're finished, you'll want to see all the alternate endings and plot twists that you missed.

Heavy Rain also looks and sounds great. I am so glad I invested in an HDTV before I got this game, because some of the close-ups of the characters' faces are very detailed. The story is also pretty good, and will keep you guessing until the very end.

Having said all that, there are a few problems. Controlling the characters' movement, for one, is pretty frustrating. Instead of just pushing the left analog stick forward, you have to hold down the R2 button. Camera angles can also be poor at times, and you are given limited control of visibility. Cutscenes are also unskippable.

I also can't recommend this as a buy for hardcore gamers, because there isn't much experience needed to get through this game. The most challenging thing is a series of button command mini-games, which include the motion controls. However, if you or someone you know is new to the world of video games, and in need of a more mature story, Heavy Rain is what you're looking for.

This game is rated M for Mature, and is available exclusively for the PlayStation 3.